

Wilderlands Lunarbound
Adds behavior that allows for assigning spawning during specific phases of the lunar cycle.
Description
<span style="font-family: georgia, palatino, serif;">Wilderlands Lunarbound</span>
<span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">A utility module within the Wilderlands ecosystem.</span>
<span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">Wilderlands Lunarbound is a lightweight mod for <span class="hover:entity-accent entity-underline inline cursor-pointer align-baseline"><span class="whitespace-normal">Vintage Story</span></span> that adds a simple server-side behavior allowing entities to exist only during specific phases of the lunar cycle.</span>
<span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">If an entity is not allowed during the current phase, it will despawn.</span>
<span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">That’s it. Clean. Focused. Useful.</span>
<span style="font-family: georgia, palatino, serif;">How It Works</span>
<span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">This mod introduces a behavior that can be added to an entity’s server-side JSON behaviors.</span>
<span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">Example:</span>
<span class="hljs-attr">"server"</span><span class="hljs-punctuation">:</span> <span class="hljs-punctuation">{</span> <span class="hljs-attr">"behaviors"</span><span class="hljs-punctuation">:</span> <span class="hljs-punctuation">[</span> <span class="hljs-punctuation">{</span> <span class="hljs-attr">"code"</span><span class="hljs-punctuation">:</span> <span class="hljs-string">"lunarspawn"</span><span class="hljs-punctuation">,</span> <span class="hljs-attr">"lunarSpawnPhases"</span><span class="hljs-punctuation">:</span> <span class="hljs-punctuation">[</span> <span class="hljs-number">1</span><span class="hljs-punctuation">,</span> <span class="hljs-number">2</span><span class="hljs-punctuation">,</span> <span class="hljs-number">3</span><span class="hljs-punctuation">,</span> <span class="hljs-number">4</span><span class="hljs-punctuation">,</span> <span class="hljs-number">5</span><span class="hljs-punctuation">,</span> <span class="hljs-number">6</span><span class="hljs-punctuation">,</span> <span class="hljs-number">7</span><span class="hljs-punctuation">,</span> <span class="hljs-number">8</span> <span class="hljs-punctuation">]</span> <span class="hljs-punctuation">}</span> <span class="hljs-punctuation">]</span> <span class="hljs-punctuation">}</span> </span><span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">There are 8 lunar phases in the game:</span>
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<span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">Phase 1 = New Moon (no illumination)</span>
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<span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">Phase 4 = Full Moon</span>
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<span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">Phases progress sequentially through the cycle</span>
<span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">With 30-day months, each phase lasts a little over 3 days (approximately).</span>
<span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">Mod should be run on worlds with 30 day months, for best stability. Unsure how shorter months affect lunar calendar and this mod's ability to gate mob spawning.</span>
<span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">I did not implement the lunar cycle itself — it already exists in the base game.</span>
<span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">This mod simply provides a clean way to hook into it and use lunar phases as a spawn moderation mechanic.</span>
<span style="font-size: 14pt; font-family: tahoma, arial, helvetica, sans-serif;">If you want to understand the exact internal mechanics of the lunar system, you’ll need to dig into the game code. I’m still learning it myself.</span>
<span style="font-family: georgia, palatino, serif;">Future Plans</span>
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