
Potash Making & Boneash Fertilizers, now with soaking hides in Lye
Create potash from wood ash and boneash from bonemeal for fertilizer. Use lye for hides.

Description
<p>This mod adds a realistic potash making method from wood ash using barrels and pots. The lye can be used for soaking hides, use it the same as you would like water or borax.</p> <p>In addition, it allows you to create boneash and applies the +15% permanent soil boost to both compost and the new boneash.</p> <p>It also adds the ability to boil sea water for salt. This can be done in the stone age as a method of gathering salt to preserve hides until you can get barrels to properly process them.</p> <p>The method of making potash is:</p> <ol> <li>Burn logs in firepit (top slot). Each log gives 2 ash.</li> <li>Place the ash into a barrel with water. 1 ash is needed per liter. Wait 12 hours for it to settle (seal barrel)</li> <li>Remove lye from barrel using your chosen tool (bucket, jug, bowl, etc). </li> <li>Cook the lye in a pot in the firepit with either two slots at 5L or four at 2.5L (four at 5L also works for double batch). Every 10L is 2 potash. <br />Note that it will dirty the pot the same as base-game potash making from sylvite.</li> </ol> <p> </p> <p>The method of making boneash is:</p> <ol> <li>Grind bones into bonemeal.</li> <li>Put at least 10 bonemeal in a fire pit and heat it up to 1100 degrees using charcoal or other good fuel.</li> <li>Every 10 bonemeal will produce 5 boneash.</li> <li>This removes the other fertilizer values, but doubles up the P value and adds the permanent +15 soil boost.</li> </ol> <p>Compost is crafted as usual, the only change to it is adding the +15% permanent soil boost to N.</p> <p> </p> <p>The method of making salt is:</p> <ol> <li>Scoop sea water from an ocean.</li> <li>Cook the sea water in a pot in the firepit. The recipe is two slots at 5L or four at 2.5L (four at 5L also works for double batch). Every 10L makes 1 salt. <br />This recipe does not dirty the pot.</li> </ol> <p><strong><br />Compatibility:</strong></p> <p><strong>GG's General Chemistry</strong> - If loaded alongside GG's General Chemistry, this mod's ash will be disabled, the ash per log will be adjusted to 2 (from 1) like this mod, and a new recipe for Lye using the ash from GG's General Chemistry will be created. If you already have ash from my mod, you should either finish turning it into Lye (wait the 12 hours, it's not conveerted until the barrel is open) before enabling GG's General Chemistry or run the command "/iir remap gggenchem:woodash cbf:ash force" after enabling the mod and then exit and reload the save to convert my ash to GG's ash. Note that this means you can make lye and potash from "wood ash" from burning grass, which may be a bit unbalanced and is definitely a bit silly.</p>
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