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NxLabs / Vintage Story

Coinage

XBy Xel

Design and mint your own custom coins to trade with.

Coinage

Description

<span style="margin-right: 12px;">ℹ️</span>Leave bug reports in discord, thx

Features

Adds customizable coins and coinmaking tools to the game.

  • Trussells, coin punches, and coining anvils
  • Stumps of all types to hold your anvil
  • Custom coin shapes and designs
  • A bag to hoard coins in
  • Shelves to display your fancy coins on
  • A manual coin press and a machine to turn it while you make clay flowerpots

Instructions

<table style="border-collapse: collapse; width: 100%; border-color: #BDC3C7; border-style: solid;" border="0" cellpadding="0.5em"> <tbody> <tr> <td style="width: 50%; padding: 0.5em; vertical-align: top;">Start by crafting a coin punch, and create a custom shape for your coin.</td> <td style="width: 50%; padding: 0.5em; text-align: center;"></td> </tr> <tr> <td style="width: 50%; padding: 0.5em; vertical-align: top;">Then, pick where the design will go.</td> <td style="width: 50%; padding: 0.5em; text-align: center;"></td> </tr> <tr> <td style="width: 50%; padding: 0.5em; vertical-align: top;">Craft a trussell, then add your custom coin design to it.</td> <td style="width: 50%; padding: 0.5em; text-align: center;">Trussel GUI</td> </tr> <tr> <td style="width: 50%; padding: 0.5em; vertical-align: top;">Then use the coin punch to make planchets.</td> <td style="width: 50%; padding: 0.5em; text-align: center;">Planchet crafting recipe</td> </tr> <tr> <td style="width: 50%; padding: 0.5em; vertical-align: top;">Finally, hammer your custom design into the planchets to mint your own coins.</td> <td style="width: 50%; padding: 0.5em; text-align: center;">Minting coins</td> </tr> </tbody> </table>

Tip: Don’t forget to copy your trussell before it breaks — put a blank one in the log to hammer your old design onto it.

Coins and planchets can be melted back into ingots. The design can be removed from a trussell by chiseling it off.

Automation

  1. Place the coin press in front of the minter so that they are connected by a belt, and connect the minter to your mechanical power network (windmills, etc).
  2. Add your trussell and anvil to the coin press and load a stack of planchets into the minter.
  3. Come back to a pile of minted coins — put a hopper down to catch them 🙂

Configuration

<table style="border-collapse: collapse; width: 100%;" border="1"> <thead> <tr style="background: #f9f9f9;"> <td style="padding: 6px;">Name</td> <td style="padding: 6px;">Type</td> <td style="padding: 6px;">Default</td> <td style="padding: 6px;">Description</td> </tr> </thead> <tbody> <tr> <td style="padding: 6px;">CreateCoinPrivilege</td> <td style="padding: 6px;">string</td> <td style="padding: 6px;">"useblock"</td> <td style="padding: 6px;">Optional privilege that players will need to be able to design a new coin.</td> </tr> <tr> <td style="padding: 6px;">CreateCoinCharacterClass</td> <td style="padding: 6px;">string</td> <td style="padding: 6px;">""</td> <td style="padding: 6px;">Optional characterclass name that players will need to be able to design a new coin.</td> </tr> <tr> <td style="padding: 6px;">CreateCoinTrait</td> <td style="padding: 6px;">string</td> <td style="padding: 6px;">""</td> <td style="padding: 6px;">Optional trait name that players will need to be able to design a new coin.</td> </tr> <tr> <td style="padding: 6px;">RequireCreateCoinPermissionToCraftCoinageItems</td> <td style="padding: 6px;">boolean</td> <td style="padding: 6px;">false</td>
Read the full description on Vintage Story ModDB

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