

Doff And Don Again
Quickly take off and put on armor, clothes, and more
Description
Latest Update (v4.0.0)
- Vintage Story v1.19.x compatible.
- Fixes issue with being unable to interact with armor stands in newly created worlds and recently placed armor stands.
Description
Out spelunking and need to patch up your wounds but you're wearing full plate? Doff it! Drop all that armor at the touch of a button (or two, default: Ctrl + U).
Back at base and want to get comfortable quickly? Target an armor stand and Doff! Any equipped armor that can be placed on the armor stand will be.
Woke up to a temporal storm in the middle off the night and you forgot to wear protection to bed? Run to your armor stand and Don your armor! All armor from the stand will be equipped to any empty armor slots you have (default: U).
There's also Swap! Exchange your equipped armor with an armor stand's. (default: Shift + U)
Doff and Don Again is configurable to suit your playstyle, disable specific actions, adjust saturation costs, number of free hands required to act, etc.
Known Issues
The settings on the Customize screen are unreadable
When creating a new world and viewing the Customize screen, the settings for Doff and Don Again are not translated. This is due to an issue with how language files are loaded in Vintage Story that Tyron is aware of.
WORKAROUND: Load an existing world while Doff and Don Again is installed and exit back to the main menu. When creating a world, the settings will be translated.
There are no options to set the Saturation Cost or Number of Hands Needed
When creating a new world and viewing the Customize screen, these two settings are not shown. The settings are hidden due to (reported) bugs in Vintage Story.
WORKAROUND: Once the world is created use /worldconfig doffanddonagainSaturationCost to set the amount of saturation taken per action or /worldconfig doffanddonagainHandsNeeded to set how many empty hands are needed to act.
Worldconfig
General Settings
/worldconfig doffanddonagainAllowArmorStandArmor [true|false]
true: Allow interaction with the armor placed on vanilla Armor Stands. false: Doff and Don Again actions will ignore armor on Armor Stands.
Default: true.
/worldconfig doffanddonagainAllowArmorStandHands [true|false]
true: Allow interaction with items placed into the hands of vanilla Armor Stands. false: Doff and Don Again actions will ignore items in the hands of Armor Stands.
Default: true
/worldconfig doffanddonagainSaturationCost [0 ...]
The amount of Saturation consumed when performing an action.
Default: 0, accepts any positive numeric value.
/worldconfig doffanddonagainHandsNeeded [0, 1, 2]
The number of empty hands needed to perform an action.
Default: 2
Mannequin Stand Settings
/worldconfig doffanddonagainAllowMannequinArmor [true|false]
true: Allow interaction with the armor placed on Mannequins from the Mannequin Stand mod. false: Doff and Don Again actions will ignore armor on Mannequins.
Default: false
/worldconfig doffanddonagainAllowMannequinClothing [true|false]
true: Allow interaction with the clothing placed on Mannequins from the Mannequin Stand mod. false: Doff and Don Again actions will ignore clothing on Mannequins.
Default: true
/worldconfig doffanddonagainAllowMannequinHands [true|false]
true: Allow interaction with items placed into the hands of Mannequins from the Mannequin Stand mod. false: Doff and Don Again actions will ignore items in the hands of Mannequins.
Default: false
/worldconfig doffanddonagainAllowMannequinBackpack [true|false]
true: Allow interaction with backpacks placed on Mannequins from the Mannequin Stand mod. false: Doff and Don Again actions will ignore backpacks on Mannequins.
Default: false
Doff Settings
/worldconfig doffanddonagainDoffArmorToGround [true|false]
true: Doff can drop a player's equipped armor onto the ground. false: Players will not be able to drop equipped armor to the ground.
Default: true
/worldconfig doffanddonagainDoffArmorToEntities [true|false]
true: Doff can move a player's equipped armor onto a targeted entity. false: Players will not be able to move equipped armor onto a targeted entity.
Default: true
/worldconfig doffanddonagainDropUnplaceableArmor [true|false]
true: When Doffing to an entity, any armor that cannot be placed on the entity can be dropped to the ground. false: Armor that cannot be placed on the targeted entity will remain equipped to the player.
Default: false
/worldconfig doffanddonagainDoffClothingToGround [true|false]
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