

Durable Better Prospecting
Improve your prospecting experience, without removing the difficulty completely.

Description
OVERVIEW
This mod is for those players who find prospecting for ores somewhat tedious and would like to improve their experience without resorting to cheating or upping the world gen settings to unfun levels. It offers different modes of prospecting that should make the experience more pleasant, without completely removing the difficulty aspect of the process.
NOTE: Whilst an attempt to somewhat balance the default values has been done, this mod was not tested extensively in survival. If you find the default values unbalanced, please leave a comment, post a message on the mod's thread in the official VS Discord, or open an issue on the Issue Tracker with your suggestions!
SUPPORT AND SUGGESTIONS
If you have any questions or suggestions, or encounter any bugs, leave a comment, post a message on the mod's thread in the official VS Discord, or open an issue on the Issue Tracker!
COMPATIBILITY WITH OTHER MODS
This mod should work fine with any mods except those that modify the prospecting pickaxe in any way. This includes other prospecting mods.
BREAKING CHANGES
<span style="color: #e74c3c;">21.2.0<span style="color: #000000;"> - Changes the sampled area from a cuboid to a sphere / cylinder. The configuration entries for sizes now refer to a radius, rather than a diameter. As such, the default values are now half of what they used to be. If you encounter performance issues or simply want to use the new defaults, you can reset them using ConfigLib, or by deleting the VintagestoryData/ModConfig/durablebetterprospecting/common.json file and letting the mod regenerate it. It is, nonetheless, recommended to halve your existing values for the behavior to remain the same, otherwise the sampled area is effectively double the volume it used to be.</span></span>
<span style="color: #e74c3c;">21.1.0<span style="color: #000000;"> - Is a complete rewrite. The mod will attempt to automatically migrate the configuration from 1.4.0, but manual checking is recommended. Please report any bugs you find using any of the channels mentioned above.</span></span>
<span style="color: #e74c3c;">1.2.0</span> - Adds various new fields to the configuration file. The mod should automatically upgrade configuration files, thus no longer requiring manual deletion. <span style="color: #e74c3c;">The default values have also been changed in an attempt to make the mod more balanced by default.</span>
<span style="color: #e74c3c;">1.1.0<span style="color: #000000;"> - Changes the structure of the configuration file. It is recommended, but not necessary, to delete the old one and let the mod recreate it.</span></span>
FEATURES
- Multiple prospecting modes to choose from
- Density - The vanilla Density mode, with the option to simplify it to require a single block to be sampled instead of 3.
- Node - The vanilla Node mode. Disabled by default.
- Rock - Outputs the shortest distance to each rock type found in the area.
- Column - Outputs all ores found in the area, from the mantle to the world height.
- Distance - Outputs the shortest distance to each ore type found in the area. Available in short, medium and long range variants.
- Quantity - The vanilla Node mode but with increased range and added features. Available in short, medium and long range variants.
- Fully configurable
- Integrated with ConfigLib (optional dependency).
- Changes done through ConfigLib are synchronized automatically, meaning you don't need to reload the world / server for them to take effect.
- This is true in both single-player and multi-player setups.
- Common configuration (used on both the server and the client) can be edited in-game in a dedicated server setup if the player has the controlserver privilege.
- Modes and their variants can be individually enabled or disabled to reduce visual clutter if a certain mode is never desired.
- Enabling or disabling a mode will automatically refresh on all connected clients, meaning no world / server reload is needed.
- Enabling or disabling a mode will automatically refresh on all connected clients, meaning no world / server reload is needed.
- Readings can be ordered in increasing or decreasing distance / quantity.
- The configuration for this feature is client-side, meaning that each player can have their own settings.
- The configuration for this feature is client-side, meaning that each player can have their own settings.
- Readings can optionally display a direction text, in addition to the distance / quantity.
- This needs to be allowed on the server, found in the Common configuration.
Ratings & reviews
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