

Entities Configuration
Easily control the spawnrate of all base game creatures and most creature mods with an in-game UI

Description
<p><span style="font-size: 14pt;"><strong>Supported Mods</strong> </span></p> <p><span style="font-size: 14pt;">Fauna of the Stone Age Packs: <a href="https://mods.vintagestory.at/caninae">Caninae</a>, <a href="https://mods.vintagestory.at/capreolinae">Capreolinae</a>, <a href="https://mods.vintagestory.at/show/mod/11675">Casuariidae</a>, <a href="https://mods.vintagestory.at/dinornithidae">Dinorthiformes</a>, <a href="https://mods.vintagestory.at/machairodontinae">Machairodontinae</a>, <a href="https://mods.vintagestory.at/manidae">Manidae</a>, <a href="https://mods.vintagestory.at/show/mod/5788">Pantherinae</a>, <a href="https://mods.vintagestory.at/rhinocerotidae">Rhinocerotidae</a>, <a href="https://mods.vintagestory.at/sirenia">Sirenia</a>, <br /></span></p> <p><span style="font-size: 14pt;">Hieronymus Packs: <a href="https://mods.vintagestory.at/africanmonitorlizards">African Monitor Lizards</a>, <a href="https://mods.vintagestory.at/asianmonitorlizards">Asian Monitor Lizards</a>, <a href="https://mods.vintagestory.at/bandedgeckos">Banded Geckos</a>, <a href="https://mods.vintagestory.at/beardeddragons">Bearded Dragons</a>, <a href="https://mods.vintagestory.at/giantgouramis">Giant Gouramis</a>, <a href="https://mods.vintagestory.at/show/mod/6134">Knobtailed Geckos</a>, <a href="https://mods.vintagestory.at/leopardgeckos">Leopard Geckos</a>, <a href="https://mods.vintagestory.at/newzealandfrogs">New Zealand Frogs</a>, <a href="https://mods.vintagestory.at/pondfrogsiii">New World Pond Frogs</a>, <a href="https://mods.vintagestory.at/newworldgianttortoises">New World Giant Tortoises</a>, <a href="https://mods.vintagestory.at/pondfrogsi">Old World Pond Frogs</a>, <a href="https://mods.vintagestory.at/pacificnewts">Pacific Newts</a>, <a href="https://mods.vintagestory.at/peacockbasses">Peacock Basses</a>, <a href="https://mods.vintagestory.at/rainfrogs">Rain Frogs</a>, <a href="https://mods.vintagestory.at/truesunfishes">True Sunfishes</a>,<br /></span></p> <p><span style="font-size: 14pt;">Other Packs <a href="https://mods.vintagestory.at/show/mod/1622">Cats</a>, <a href="https://mods.vintagestory.at/show/mod/2526">The Critters Package</a>, <a href="https://mods.vintagestory.at/show/mod/2395">Feverstone's Horses</a>, <a href="https://mods.vintagestory.at/feverstonewilds">Feverstone Wilds</a>, <a href="https://mods.vintagestory.at/show/mod/280">Medieval Expansion</a>, <a href="https://mods.vintagestory.at/show/mod/2455">More Animals</a>, <a href="https://mods.vintagestory.at/brigandsandfootpads">OutlawMod</a>, <a href="https://mods.vintagestory.at/show/mod/1238">Primitive Survival</a>, <a href="https://mods.vintagestory.at/somethinginthewater">Something in the Water</a>, <a href="https://mods.vintagestory.at/untamedwildsursidae">Untamed Wilds: Ursidae</a>,</span></p> <hr /> <p><span style="font-size: 18pt; color: #e74c3c;" data-darkreader-inline-color=""><strong>Requires: <a href="https://mods.vintagestory.at/configlib#follow">ConfigLib</a></strong></span><span style="font-size: 18pt; --darkreader-inline-color: #e95849;">, </span><span style="font-size: 18pt; color: #e74c3c;" data-darkreader-inline-color=""><strong><a href="https://mods.vintagestory.at/imgui">ImGui</a></strong></span></p> <p><span style="font-size: 18pt;"><strong>Description</strong></span></p> <p><span style="--darkreader-inline-color: #e95849; font-size: 12pt;">With this mod you can use an in-game interface to control all creature spawning. This could be used for many things, like disabling drifters or bears, balancing creature spawning with specific mods like Biomes, increasing spawns for specific types of playthroughs and the possibilities go on. This is a companion pack for</span><span style="color: #e74c3c; --darkreader-inline-color: #e95849; font-size: 12pt;" data-darkreader-inline-color=""> <a href="https://mods.vintagestory.at/entitiesinter"><strong><span style="font-size: 14pt;">Entities Interact</span></strong></a></span><span style="--darkreader-inline-color: #e95849; font-size: 12pt;"> which gives creatures seek/flee interactions between different modpacks.</span></p> <p><span style="font-size: 12pt; color: #e74c3c;" data-darkreader-inline-color=""><span style="font-size: 18pt;"><strong>Important Notes</strong></span></span></p> <ul> <li><span style="font-size: 12pt;">Untamed Wilds: Ursidae: If you use this pack, make sure to disable Vintage bears (I left comments for reminders).</span></li> <li><span style="font-size: 12pt;">FotSA Canina: If you use this pack, make sure to disable Vintage wolves and foxes.<br /></span></li> <li><span style="font-size: 12pt;">FotSA Capreolinae: If you use this pack, make sure to disable the specific listed Vintage deer and Vintage moose.</span></li> <li><span style="font-size: 12pt;">Every entity is configured to default values, even the mods. It is of my opinion that some creatures spawnrates are too high. That is just my opinion, so now you can change it to your liking. Play the way you want!</span></li> <li><span style="font-size: 12pt;">Deer, goats, hyenas, raccons and moose will be completely disabled if you turn their worldgen to 0. If you find any others that this happens for, let me know.</span></li> <li><span style="font-size: 12pt;">Untamed wilds, FotSA creatures and Hieronymus tortoises have both male and female spawn pools, effectively doubling the spawning.</span></li> <li><span style="font-size: 12pt;">Untamed wilds, FotSA creatures and Hieronymus creatures only spawn on runtime. <br /></span></li> <li><span style="font-size: 12pt;">Read the comments by each creature. It will save you headaches in the future.</span></li> <li><span style="font-size: 12pt;">If you use a lot of creature mods and something is not working as intended, check that it didn't release after this mod. However, I don't see any issues like that since this only changes worldgen and runtime spawnrates.</span></li> <li><span style="font-size: 12pt;">FeverstoneHorses, FeverstoneWilds, TheCrit
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