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NxLabs / Vintage Story

Extreme Firestarters

JBy JohnD1

Adds several tiers of firestarters, including a flint and steel, bow drill, and lighter.

Extreme Firestarters

Description

<h1><span style="font-weight: 400;">Extreme Firestarters</span></h1> <p><span style="font-weight: 400;">Immersive mod that adds several tiered firestarters- including bow drills, flint and steel, matches, and a crude lighter. Each firestarter has stats that affect how fast and easy it is to start a fire. Lower tiers are made worse to reflect difficulty starting a fire from scratch, but higher tiers are faster than a torch.<br /><br /><br />This is the very first release of my very first mod. Please leave any issues below!</span></p> <h2><span style="font-weight: 400; font-size: 24pt;">Features</span></h2> <h3><span style="font-weight: 400; font-size: 18pt;">Six New &ldquo;Tiered&rdquo; Firestarters!</span></h3> <h4><strong>#1. Flint and Flint</strong></h4> <p><em><span style="font-weight: 400;">Two pieces of flint you can smash together to hopefully start a fire.</span></em></p> <p><span style="font-weight: 400;">Recipe: Flint, Flint, and Dry Grass</span></p> <p><span style="font-weight: 400;">Chance to drop flint when broken.<br />Storable on ground, toolrack, and shelf.</span></p> <h4><strong>#2. Crude Bow Drill</strong></h4> <p><em><span style="font-weight: 400;">A crude bow that hopefully spins a stick, used to heat up wood to the point of maybe catching fire.</span></em></p> <p><span style="font-weight: 400;">Recipe: Crude Bow, Stick, Firewood, Dry Grass</span></p> <p><span style="font-weight: 400;">Includes an expanded recipe for classes that don't have access to a crude bow.<br />Storable on ground and toolrack.</span></p> <h4><strong>#3. Bow Drill</strong></h4> <p><em><span style="font-weight: 400;">A bow that spins a stick, used to heat up wood to the point of catching fire.</span></em><span style="font-weight: 400;"><br /></span><span style="font-weight: 400;"><br /></span><span style="font-weight: 400;">Recipe: Simple Bow, Stick, Firewood, and Dry Grass</span></p> <p><span style="font-weight: 400;">Chance to drop bow when broken.<br />Storable on ground and toolrack.</span></p> <h4><strong>#4. Flint and Steel</strong></h4> <p><em><span style="font-weight: 400;">A piece of flint and steel you smash together to start a fire.</span></em><span style="font-weight: 400;"><br /></span></p> <p><span style="font-weight: 400;">Recipe: Flint, Charcoal, and the forged &ldquo;Steel Striker&rdquo; item</span></p> <p><span style="font-weight: 400;">Chance to drop Steel Striker when broken.<br />Storable on ground, toolrack, and shelf.</span></p> <h4><strong>#5. Matches</strong></h4> <p><em><span style="font-weight: 400;">Explosive-mixture-on-a-stick used for starting fires- covered in wax for safety and longevity.</span></em></p> <p><span style="font-weight: 400;">Recipe: Sticks, Pitch Glue, Blasting Powder, Beeswax<br /><br />Merge used match items to combine their durability, as long as their combined durability is less than the max.<br />Storable on ground, toolrack, and shelf.</span></p> <h4><strong>#6. Crude Lighter</strong></h4> <p><em><span style="font-weight: 400;">A crude metal container that holds a rope soaked in alcohol, and a flint and steel, all in one convenient package.&nbsp;</span></em></p> <p><span style="font-weight: 400;">Recipes:</span><span style="font-weight: 400;"><br /></span><span style="font-weight: 400;">Crude Lighter Body: Metal Plate, Solder Bar, Nail, Steel Chisel, Soldering Iron, Hammer</span></p> <p><span style="font-weight: 400;">Crude Lighter: Rope, Flint, Aqua Vitae, and &ldquo;Crude Lighter Body&rdquo;</span></p> <p><span style="font-weight: 400;">Chance to drop Crude Lighter Body when broken.<br />Storable on ground, toolrack, and shelf.</span></p> <h3><span style="font-weight: 400; font-size: 18pt;">Important Durability Tweaks</span></h3> <p><span style="font-weight: 400;">Durability is hit before success chance - meaning you can break a firestarter before even successfully starting a fire.</span></p> <p><span style="font-weight: 400;">Many firestarters have a chance to return key components when they break - but you can use the repair recipes to make sure you won&rsquo;t have to replace important parts. Keeping an eye on durability and repairing before it breaks will save you resources.<br /></span></p> <h3><span style="font-weight: 400; font-size: 18pt;">Firestarter Class &amp; Stats</span></h3> <p><span style="font-weight: 400;">All of this functionality is put into a Firestarter class, so you can easily add and edit items through JSON.</span></p> <h4><strong>Speed<br /></strong><span style="font-weight: 400;">How fast an "attempt" is.</span></h4> <h4><strong>Success Rate<br /></strong><span style="font-weight: 400;">How likely an attempt will succeed.</span></h4> <h4><strong>Increased Hunger Cost<br /></strong><span style="font-weight: 400;">Starting fires is hard work! Watch your hunger bar!</span></h4> <h4><strong>Health Damage<br /></strong><span style="font-weight: 400;">The crudest forms of firestarters even have a chance to cause small amounts of damage - turns out, there's plenty of ways to cut, blister, and burn and burn yourself when smashing things together hard enough to make fire!</span></h4> <h4><span style="font-weight: 400;"><strong>ReturnItemOnBroken and ReturnItemOnBrokenChance</strong><br /></span><span style="font-weight: 400;">Able to define an item to be returned when the firestarter is broken through use, and how likely you are to get that item back.<br /><br /><strong>IgnitionSound</strong><br />Define which sound is played every attempt.</span></h4> <h3><span style="font-weight: 400; font-size: 18pt;">Miscellaneous</span></h3> <p><span style="font-weight: 400;"><strong>Vanilla Firestarter Fixes</strong><br />The default Firestarter has been renamed &ldquo;Fire Plough Firestarter&rdquo;.<br /></span><span style="font-weight: 400;">It is upside down when stored against a wall. This is fixed to look more natural. <br />You can store the default firestarter on a toolrack or on the ground.<br /><br /><strong>Traders &amp; Vessels<

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