
Grief Logger
This mod helps admins to track down griefers on their servers
Description
<p>This mod works by storing information about placed and broken/used blocks in the savegame file. When a user first places a block in a chunk, it marks the chunk with a unique id, and used that id to key the placed block information in the file. Then, when a user breaks a block, it checks for the presence of that id, and if it finds it, compares the block being broken to the blocks in that chunk's placed block information. If it finds a matching block that was placed by a different player, it marks that in a single table. The mod creates a grief-log.csv file that is openable in Google Sheets or Microsoft Excel.</p> <p>It outputs a grief_log.json file to the modconfig folder where you can set a few settings. This will allow you to trim the length of the grief log, whitelist low value items like soil, set the chat group that receives the grief announcement (acceptable vakyes are: AllChatGroups, ConsoleGroup, DamageLogChatGroup, GeneralChatGroup, InfoLogChatGroup, ServerInfoChatGroup), and limit the announcements by the player's role (remove any roles from the list you don't want). </p> <p>The mod also detects when a player places a bomb within radius of a griefable block and announces it once (not for all blocks in threat, since there are many). </p> <p>The mod also detects animal griefing. In order to be recognized, the animal must be non-wild (generation 1), and must be on claimed land that is not the killing player's. Thanks to funnybunnyofdoom whose code on github helped me to accomplish this.</p> <p>Remember that this mod tracks ownership of all placed blocks. That means it can be used to determine who placed a block next to claimed land, or on top of public paths. (Breaking the block will reveal who placed it in the grieflog.) </p> <p>Please let me know if you're experiencing any errors or slowdowns on your server.</p> <p>UPDATE: I will not be continuing development of this or any of my mods. Please feel free to fork them and continue development.</p>
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